AI Insights · Timothy · September 2021
Top 5 NFT Games on Android in the US - Q3 2021
Discover the performance of the top NFT games on the Android platform in the United States during Q3 2021, including trends in weekly downloads, revenue, and active users.
During the third quarter of 2021, the top 5 NFT games on the Android platform in the United States showed varied performance in terms of weekly downloads, revenue, and active users. Data from Sensor Tower provides a detailed look into these trends.
IMVU: Social Chat & Avatar app experienced fluctuations in weekly revenue, peaking at around $135K in mid-July and gradually decreasing to approximately $86K by the end of September. Weekly downloads reached a high of about 44K in mid-July before declining to around 17K in late September. Active users showed a slight decline from 231K at the start of the quarter to about 205K by the end.
MIR4, launched in late August, saw a rapid increase in weekly revenue, starting at around $68K and peaking at approximately $270K in mid-September. Despite the impressive revenue growth, weekly downloads decreased from around 10.7K in the launch week to about 3.7K by the end of September. Active users, however, showed an upward trend, reaching nearly 9.8K by the end of the quarter.
A3: Still Alive had a more stable performance in terms of revenue, which ranged from $31K to $86K throughout the quarter. Weekly active users saw a gradual decline from 3.1K at the beginning of the quarter to about 2.3K by the end. Weekly downloads did not show significant trends as data was sparse.
Highrise: Avatar, Chat & Games maintained a consistent revenue stream, with weekly earnings hovering around the $40K to $62K range. Weekly downloads fluctuated, peaking at around 21.5K in early July and dropping to about 8.2K by the end of August before recovering slightly to approximately 16.4K in late September. Active users showed a slight increase from 88.8K at the start of the quarter to about 87.4K by the end.
Splinterlands showed a significant rise in revenue, from about $1.2K at the start of the quarter to an impressive $168K in mid-September, before stabilizing around $112K by the end of the quarter. Weekly downloads remained relatively low, with a peak of around 852 in late August and a gradual decline to about 488 by the end of September.
For more detailed insights into the performance of these top NFT games, visit Sensor Tower.